SCREEN 12: DEFSNG A-Z RingMover = 0 Stepper = .023 InterMultX = 4.2 InterMultY = 3.3 BoxMultX1 = .7 BoxMultY1 = .19 BoxMultX2 = BoxMultX1 BoxMultY2 = BoxMultY1 X = 320: Y = 4 10 RingMover = RingMover + Stepper X = X + InterMultX * COS(RingMover) Y = Y + InterMultY * SIN(RingMover) StartX1 = X - Y * BoxMultX1: StartY1 = Y - Y * BoxMultY1 EndX1 = X + Y * BoxMultX2: EndY1 = Y + Y * BoxMultY2 LINE (StartX1, StartY1)-(EndX1, EndY1), 0, BF LINE (StartX1, StartY1)-(EndX1, EndY1), 15, B StartX2 = 639 - StartX1: StartY2 = 479 - StartY1 EndX2 = 639 - EndX1: EndY2 = 479 - EndY1 LINE (StartX2, StartY2)-(EndX2, EndY2), 0, BF LINE (StartX2, StartY2)-(EndX2, EndY2), 15, B 20 A$ = INKEY$ IF A$ = " " OR Y > 10 THEN GOTO 10 ELSE 20