SCREEN 12: DEFSNG A-Z RingMover = 0 'Circles around ring Stepper = .0151 'Size of interval InterMultX = 4.1 InterMultY = 3.1 X = 320: Y = 30 Min = 5 Max = 56 Twist = 1 10 FOR Corner = Min TO Max RingMover = RingMover + Stepper X = X + InterMultX * COS(Twist * RingMover) Y = Y + InterMultY * SIN(RingMover) EndX = X + Corner: EndY = Y + Corner LINE (X, Y)-(EndX, EndY), 0, BF LINE (X, Y)-(EndX, EndY), 15, B NEXT FOR Corner = Max TO Min STEP -1 RingMover = RingMover + Stepper X = X + InterMultX * COS(Twist * RingMover) Y = Y + InterMultY * SIN(RingMover) EndX = X + Corner: EndY = Y + Corner LINE (X, Y)-(EndX, EndY), 0, BF LINE (X, Y)-(EndX, EndY), 15, B NEXT 20 A$ = INKEY$: IF A$ = "1" THEN GOTO 10 ELSE GOTO 20