SCREEN 11: DEFSNG A-Z RingMover = 0 'Circles around ring Stepper = .0131 InterMultX = 3 InterMultY = 3 BoxMultX1 = .3 BoxMultY1 = .02 BoxMultX2 = .3 BoxMultY2 = .02 X = 320: Y = 6 10 RingMover = RingMover + Stepper X = X + InterMultX * COS(RingMover) Y = Y + InterMultY * SIN(RingMover) StartX = X - Y * BoxMultX1: StartY = Y - Y * BoxMultY1 EndX = X + Y * BoxMultX2: EndY = Y + Y * BoxMultY2 LINE (StartX, StartY)-(EndX, EndY), 0, BF LINE (StartX, StartY)-(EndX, EndY), 1, B GOTO 10