SCREEN 12: DEFSNG A-Z RingMover = 0 Stepper = .011 InterMult = 3 BoxMult = .2 X = 295: Y = 3 10 RingMover = RingMover + Stepper X = X + InterMult * COS(RingMover) Y = Y + InterMult * SIN(1.5 * RingMover) EndX = X + Y * BoxMult: EndY = Y + Y * BoxMult + 1 LINE (X, Y)-(EndX, EndY), 0, BF LINE (X, Y)-(EndX, EndY), 15, B GOTO 10