SCREEN 12: DEFSNG A-Z RingMover = 0 Stepper = .043 InterMultX = 3 InterMultY = 3.3 X1 = -30 Y1 = 190 Y2 = 260 10 RingMover = RingMover + Stepper X1 = X1 + InterMultX * ABS(COS(RingMover)) X2 = X1 - InterMultX * COS(RingMover) Y1 = Y1 + InterMultY * SIN(RingMover) Y2 = Y2 - InterMultY * SIN(RingMover) AddX = ABS(X1 * (639 - X1)) / 9 AddY = ABS(Y1 * (479 - Y1)) / 9 EndX1 = X1 + AddX EndY1 = Y1 + AddY EndX2 = X2 + AddX EndY2 = Y2 + AddY LINE (X1, Y1)-(EndX1, EndY1), 0, BF LINE (X1, Y1)-(EndX1, EndY1), 15, B LINE (X2, Y2)-(EndX2, EndY2), 0, BF LINE (X2, Y2)-(EndX2, EndY2), 15, B 20 IF X < 700 THEN GOTO 10 ELSE GOTO 20